
Lava static nodes allow players to build the Industrial Smithy. Sulfur Pits produce a new type of coal: Pure Sulfurīoth of these resources are needed to craft new Industrial structures and gear now and in the future. Lava Vents produce a new metal: Orichalcum. There is no need to create a harvesting structure for either as Pathfinders who’ve traveled here have built them already, but they seem to have perished. There are two variants of Industrial static nodes - Lava vents and Sulfur pits.

These transient nodes produce a new resource type of coal: Brimstone Players will need to craft the new Ore Miner structure in order to harvest the resource of these nodes. This transient node is similar to the Army of the Damned ones in that they have a time limit of one week before they deplete, despawn, and respawn at a different location, but they spawn more inland. Transient and Static nodes for this path can be found and harvested exclusively within the Uncharted Sea region. The industrial path of Wonders is slowly making its way into the Atlas. Western Sea - North Pole, Central Waters, South America, Western Waters Southern Sea - Central Waters, Africa, Antarctica, South America Northern Sea - North Pole, Eastern Waters, Central Waters, Western WatersĮastern Sea - North Pole, Eastern Waters, Africa, Central Waters Depending on which cardinal direction the player goes through determines which region they travel to. They are connected through all sides of the Central Waters region. They are known as open waters and there are four of them within the world. There are no islands to be found here, just open seas and the treasure and dangers that come along with it. There are now intermediate open water servers that connect regions to one another.

There is a new way to traverse through the atlas’ regions besides portals. The region the player is currently in on the Overworld map is highlighted in green. To get to the Overworld map click on the icon of the globe in the top left of your map screen. Players will be able to click and see all regions available on the overworld map. Instead of having dropdown tabs of the regions on the left, all regions available will be shown on one Overworld map. The Atlas tab map UI has been revamped visually for an easier navigation of the regions. We will look to make this UI element colorblind friendly in the future.

If the portion of the ship is flashing, it means this area has a leak. We’ve added a popularly voted on request to the game in the form of additional UI for captains to know where leaks and damage is on their modular ships. It comes with 6 tame railings that can store 5 tames each (30 Total). Unlocked in the Advanced Shipwright Skill It is a 5 length ship built in the Advanced Shipyard once players have found blueprints for it. This is a new modular ship focused on transporting players’ tames. Fixed Instances of Map Menu UI not being able to be interacted with via controller Bleed damage on Industrial firearms will not affect bosses anymore Bleed damage on Industrial firearms will not stack anymore
#7 DAYS TO DIE CONSOLE COMMANDS ANIMAL TEMPLE CAUSING ERROR PATCH#
Please note these patch notes are not finalized and there may be changeS prior to the full release on the live servers. Current ATLAS Official Server Network Server Version: v540.0Ĭurrent ATLAS Xbox Client Version: v540.0 Upcoming patch notes
